Hi, I'm Niklas
This page contains a few of my projects. Nowadays, many of them are using the Rust programming language and mostly concern the game engine Bevy.
Sometimes I feel like writing a blog post about something...
Latest projects:
Cinnog
Cinnog uses Leptos with static site generation and island mode to render a static website. Dynamic parts of the website (islands) use…
bevy_common_assets
This Bevy plugin offers generic asset loaders for common file formats, allowing you to define your own asset types and load them from asset…
See all projects Latest posts:
Bevy ECS as a data layer for static site generation with Leptos
06 January, 2024TLDR: I wrote a static site generator using Leptos and Bevy ECS called Cinnog. There are many static site generators and since I tend to use…
Notes on mobile development with Bevy #2
03 August, 2023My Bevy mobile app is very incomplete, but I would like to be able to distribute test builds early on. That means Android builds need to be…
GitHub workflow to publish a Bevy Android app
02 August, 2023This is a guide on how to configure a GitHub workflow for building, signing and publishing an Android app that uses Bevy (there is a…
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